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P

Pair(GMLList) - Method in class visidia.io.gml.parser.GMLParser
 
ParseException - Exception in visidia.io.gml.parser
This exception is thrown when parse errors are encountered.
ParseException(Token, int[][], String[]) - Constructor for exception visidia.io.gml.parser.ParseException
This constructor is used by the method "generateParseException" in the generated parser.
ParseException() - Constructor for exception visidia.io.gml.parser.ParseException
The following constructors are for use by you for whatever purpose you can think of.
ParseException(String) - Constructor for exception visidia.io.gml.parser.ParseException
 
path - Variable in class visidia.io.gml.GMLFileChooser
The current path for exporting.
pause() - Method in class visidia.simulation.Console
Pauses console.
PERSISTENT_PROPERTY - Static variable in class visidia.misc.property.VisidiaProperty.Tag
The Constant PERSISTENT_PROPERTY.
planning(SynchronousAgent) - Method in class visidia.simulation.process.agent.SynchronousAgent
Defines what two agents (current agent and the one given in parameter) do when they meet.
PlayerAckHandler - Class in visidia.simulation.playrec
This class is a thread responsible for dealing with the acks coming from the simulator in replay mode.
PlayerAckHandler(VQueue, VQueue) - Constructor for class visidia.simulation.playrec.PlayerAckHandler
Instantiates a new ack handler.
PrefObj - Class in visidia.misc
This class turns an Object into a byte array (and conversely).
PrefObj() - Constructor for class visidia.misc.PrefObj
 
print() - Method in class visidia.simulation.process.algorithm.RuleAlgorithm
used to print.
printSizes(Component) - Static method in class visidia.misc.SpringUtilities
A debugging utility that prints to stdout the component's minimum, preferred, and maximum sizes.
proc - Variable in class visidia.simulation.process.agent.Agent
The process.
proc - Variable in class visidia.simulation.process.algorithm.Algorithm
The process.
PROCESSES_FIXED - Static variable in class visidia.simulation.SimulationConstants.RunningMode
The Constant PROCESSES_FIXED.
PROCESSES_MOBILE - Static variable in class visidia.simulation.SimulationConstants.RunningMode
The Constant PROCESSES_MOBILE.
ProcessType - Class in visidia.simulation.process
This class represents a calculation entity (called a process) in visidia.
ProcessType(int, Server) - Constructor for class visidia.simulation.process.ProcessType
Instantiates a new process type.
PropertyTable - Class in visidia.misc.property
A property table stores properties under names like a Hashtable.
PropertyTable() - Constructor for class visidia.misc.property.PropertyTable
Using this constructor, there will be no default values.
PropertyTable(Hashtable<Object, VisidiaProperty>) - Constructor for class visidia.misc.property.PropertyTable
Constructs a new property table with default values.
PropertyTable(Hashtable<Object, VisidiaProperty>, Hashtable<Object, VisidiaProperty>) - Constructor for class visidia.misc.property.PropertyTable
Constructs a new property table with default and specifics values.
PropertyTableModel - Class in visidia.misc.property
The Class PropertyTableModel.
PropertyTableModel() - Constructor for class visidia.misc.property.PropertyTableModel
Instantiates a new property table model.
PropertyTableViewer - Class in visidia.misc.property
The Class PropertyTableViewer.
PropertyTableViewer(PropertyTable) - Constructor for class visidia.misc.property.PropertyTableViewer
Instantiates a new property table viewer.
PropertyTableViewerChangeListener - Interface in visidia.misc.property
The listener interface for receiving propertyTableViewerChange events.
pulseChanged(ProcessType, int) - Method in interface visidia.simulation.command.CommandListener
Pulse changed.
pulseIsNull() - Method in class visidia.simulation.process.criterion.DoorPulseCriterion
 
PulseStat - Class in visidia.stats
The Class PulseStat.
PulseStat() - Constructor for class visidia.stats.PulseStat
 
purge() - Method in class visidia.simulation.evtack.VQueue
Removes all elements from the queue.
put(Object) - Method in class visidia.simulation.evtack.VQueue
Adds one element at the end of the queue.
putAlgorithmOnNodes(Algorithm) - Method in class visidia.simulation.Console
Puts algorithm on nodes.
putMessage(MessagePacket) - Method in class visidia.simulation.process.MessageProcess
Puts message on the queue.
putObject(Preferences, String, Object) - Static method in class visidia.misc.PrefObj
 
putProperty(String, Object, int) - Method in class visidia.simulation.process.algorithm.Algorithm
Adds a property to this node.
putProperty(String, Object) - Method in class visidia.simulation.process.algorithm.Algorithm
Put property.

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