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L

LABE - Static variable in class visidia.simulation.SimulationConstants.Messages
The labels message type.
label() - Method in class visidia.simulation.process.messages.NeighborMessage
Label.
LC1 - Static variable in class visidia.simulation.process.synchronization.SynCT
 
LC2 - Static variable in class visidia.simulation.process.synchronization.SynCT
 
LEXICAL_COMPARATOR - Static variable in class visidia.misc.TableSorter
 
lexStateNames - Static variable in class visidia.io.gml.parser.GMLParserTokenManager
 
linkTo(Vertex, boolean) - Method in class visidia.graph.Vertex
Links to another vertex (create an edge).
List() - Method in class visidia.io.gml.parser.GMLParser
 
load() - Method in class visidia.io.AgentIO
Loads the current file as an agent.
load() - Method in class visidia.io.AlgorithmIO
Loads the current file as an algorithm.
load(String, String) - Static method in class visidia.io.ClassIO
Loads a class from its name and path and returns an instance of it.
load() - Method in class visidia.io.ClassIO
Loads the current file as an object.
load() - Method in class visidia.io.gml.GMLGraphIO
Loads the current file as a graph view.
load() - Method in class visidia.io.GraphIO
Loads the current file as a graph view.
load() - Method in class visidia.io.SensorMoverIO
Loads the current file as a sensor mover.
load() - Method in interface visidia.io.VisidiaIO
Loads an object.
LOCAL_END - Static variable in class visidia.simulation.process.synchronization.SynCT
 
localEnd - Variable in class visidia.simulation.process.synchronization.SynchronizationObjectTermination
 
localMode(int) - Static method in class visidia.simulation.SimulationConstants.RunningMode
Checks if local network mode is active.
LocalServer - Class in visidia.simulation.server
This class implements a local server.
LocalServer(Console) - Constructor for class visidia.simulation.server.LocalServer
Instantiates a new local server.
locked() - Method in class visidia.misc.property.PropertyTable
Locked.
Locker - Class in visidia.simulation.evtack
The Locker class manages locks, and stores them in a hash table.
lockProperties(Object) - Method in class visidia.misc.property.PropertyTable
Lock properties.
lockVertexIfPossible() - Method in class visidia.simulation.process.agent.Agent
If the vertex is already locked, return false and does nothing, else return true and lock the vertex.
lockVertexProperties() - Method in class visidia.simulation.process.agent.Agent
Lock vertex properties.

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