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LABE
- Static variable in class visidia.simulation.
SimulationConstants.Messages
The labels message type.
label()
- Method in class visidia.simulation.process.messages.
NeighborMessage
Label.
LC1
- Static variable in class visidia.simulation.process.synchronization.
SynCT
LC2
- Static variable in class visidia.simulation.process.synchronization.
SynCT
LEXICAL_COMPARATOR
- Static variable in class visidia.misc.
TableSorter
lexStateNames
- Static variable in class visidia.io.gml.parser.
GMLParserTokenManager
linkTo(Vertex, boolean)
- Method in class visidia.graph.
Vertex
Links to another vertex (create an edge).
List()
- Method in class visidia.io.gml.parser.
GMLParser
load()
- Method in class visidia.io.
AgentIO
Loads the current file as an agent.
load()
- Method in class visidia.io.
AlgorithmIO
Loads the current file as an algorithm.
load(String, String)
- Static method in class visidia.io.
ClassIO
Loads a class from its name and path and returns an instance of it.
load()
- Method in class visidia.io.
ClassIO
Loads the current file as an object.
load()
- Method in class visidia.io.gml.
GMLGraphIO
Loads the current file as a graph view.
load()
- Method in class visidia.io.
GraphIO
Loads the current file as a graph view.
load()
- Method in class visidia.io.
SensorMoverIO
Loads the current file as a sensor mover.
load()
- Method in interface visidia.io.
VisidiaIO
Loads an object.
LOCAL_END
- Static variable in class visidia.simulation.process.synchronization.
SynCT
localEnd
- Variable in class visidia.simulation.process.synchronization.
SynchronizationObjectTermination
localMode(int)
- Static method in class visidia.simulation.
SimulationConstants.RunningMode
Checks if local network mode is active.
LocalServer
- Class in
visidia.simulation.server
This class implements a local server.
LocalServer(Console)
- Constructor for class visidia.simulation.server.
LocalServer
Instantiates a new local server.
locked()
- Method in class visidia.misc.property.
PropertyTable
Locked.
Locker
- Class in
visidia.simulation.evtack
The Locker class manages locks, and stores them in a hash table.
lockProperties(Object)
- Method in class visidia.misc.property.
PropertyTable
Lock properties.
lockVertexIfPossible()
- Method in class visidia.simulation.process.agent.
Agent
If the vertex is already locked, return false and does nothing, else return true and lock the vertex.
lockVertexProperties()
- Method in class visidia.simulation.process.agent.
Agent
Lock vertex properties.
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