method. When
the command event occurs, that object's appropriate
method is invoked.
|
Method Summary |
void |
agentDead(int agentId,
VisidiaEvent event)
Agent dead. |
void |
agentMoved(int agentId,
Vertex origin,
Vertex destination,
VisidiaEvent event)
Agent moved. |
void |
edgePropertyChanged(Edge edge,
VisidiaProperty property)
Edge property changed. |
void |
edgeStateChanged(EdgeState newEdgeState,
Vertex v1,
Vertex v2)
Edge state changed. |
void |
messageSent(int senderId,
int receiverId,
Message msg,
VisidiaEvent event)
Message sent. |
void |
nodePropertyChanged(int vertexId,
VisidiaProperty property)
Node property changed. |
void |
pulseChanged(ProcessType sender,
int pulse)
Pulse changed. |
void |
simulationTerminated()
Simulation terminated. |
messageSent
void messageSent(int senderId,
int receiverId,
Message msg,
VisidiaEvent event)
- Message sent.
- Parameters:
senderId - the sender idreceiverId - the receiver idmsg - the messageevent - the event
edgeStateChanged
void edgeStateChanged(EdgeState newEdgeState,
Vertex v1,
Vertex v2)
- Edge state changed.
- Parameters:
newEdgeState - the new edge statev1 - the first vertexv2 - the second vertex
nodePropertyChanged
void nodePropertyChanged(int vertexId,
VisidiaProperty property)
- Node property changed.
- Parameters:
vertexId - the vertex idproperty - the property
edgePropertyChanged
void edgePropertyChanged(Edge edge,
VisidiaProperty property)
- Edge property changed.
- Parameters:
edge - the edgeproperty - the property
simulationTerminated
void simulationTerminated()
- Simulation terminated.
agentMoved
void agentMoved(int agentId,
Vertex origin,
Vertex destination,
VisidiaEvent event)
- Agent moved.
- Parameters:
agentId - the agent idorigin - the origindestination - the destinationevent - the event
agentDead
void agentDead(int agentId,
VisidiaEvent event)
- Agent dead.
- Parameters:
agentId - the agent idevent - the event
pulseChanged
void pulseChanged(ProcessType sender,
int pulse)
- Pulse changed.
- Parameters:
sender - the senderpulse - the pulse