visidia.simulation.playrec
Class SimulationPlayer

java.lang.Object
  extended by java.lang.Thread
      extended by visidia.simulation.playrec.SimulationPlayer
All Implemented Interfaces:
java.lang.Runnable

public class SimulationPlayer
extends java.lang.Thread

The simulation player.


Nested Class Summary
 
Nested classes/interfaces inherited from class java.lang.Thread
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler
 
Field Summary
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
SimulationPlayer(VQueue ackOut, ReplayInfo replayInfo)
          Instantiates a new simulation player.
 
Method Summary
 void abort()
          Abort.
 void run()
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

SimulationPlayer

public SimulationPlayer(VQueue ackOut,
                        ReplayInfo replayInfo)
Instantiates a new simulation player.

Parameters:
ackOut - the output ack queue
replayInfo - the replay info
Method Detail

abort

public void abort()
Abort.


run

public void run()
Specified by:
run in interface java.lang.Runnable
Overrides:
run in class java.lang.Thread