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Packages that use Star | |
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visidia.rule | |
visidia.simulation.process.synchronization |
Uses of Star in visidia.rule |
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Fields in visidia.rule declared as Star | |
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protected Star |
Rule.after
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protected Star |
Rule.befor
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Methods in visidia.rule that return Star | |
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Star |
Rule.after()
return the star after. |
Star |
Rule.befor()
return the star before |
Methods in visidia.rule with parameters of type Star | |
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int |
RelabelingSystem.checkForRule(Star n)
check if any rule is applicable to the context n. returns the position of the rule, -1 if no rule is applicable . |
boolean |
Star.contains(Star context)
warning: this method sets doors of context by those of corresponding elements in the star. so always use a copy of the context while using this method. the sense of equality is defined in the class Neighbor |
boolean |
Star.containsLabels(Star star)
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boolean |
Rule.isApplicableTo(Star neighbourhood)
this method decides if the rule can be applied to the context neighborhood. |
boolean |
Star.sameCentState(Star s2)
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void |
Star.setDoors(Star b)
sets the door numbers of the star, with the value of door numbers of those at the same position in the star b. |
void |
Star.setStates(Star b)
sets states of the star elements (center and neighbors), with the value of states of those at the same position in the star b. |
Constructors in visidia.rule with parameters of type Star | |
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Rule(Star b,
Star a)
a constructor a Rule without forbidden contexts. |
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Rule(Star b,
Star a,
RuleVector fc)
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Star(Star s)
constructor of a star clone of an other. |
Uses of Star in visidia.simulation.process.synchronization |
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Fields in visidia.simulation.process.synchronization declared as Star | |
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Star |
SynchronizationObjectTerminationRules.neighborhood
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Methods in visidia.simulation.process.synchronization with parameters of type Star | |
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void |
SynchronizationObjectTerminationRules.setNeighborhood(Star n)
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